Once again, Bungie has listened to the fans and heard the feedback, and as a result it's making a pretty big change to how it delivers story content in the second Episode of Destiny 2's Final Shape expansion: Instead of spacing out major story beats on a weekly cadence, it's going to drop all them at once at the start of each act, so players can take on the narrative content «at whatever pace they want to play it.»
Since 2017, Destiny 2 has run on a seasonal model, with each new season adding new activities and weekly story-telling not unlike a Saturday morning cartoon, complete with occasional plot twists. (Who can forget Nezarec, Final God of Pain being turned into a cup of tea in the finale of Season of Plunder.) However, players had become vocally tired of a format that meant most weeks ended with a message along the lines of: «Please wait for X to complete processing Y before we continue with Z.»
Partly as a result of that feedback, in 2023 the studio announced it would be shifting to an episodic model after the release of The Final Shape expansion, which Bungie said would provide «a new, innovative way for players to engage with Destiny 2 throughout the year.»
However, to most players the practical difference between «seasons» and «Episodes» wasn't immediately clear except that The Final Shape would have three Episodes rather than the traditional four seasons; each Episode was further divided into three acts, running for six weeks apiece and adding new quests, activities, weapons, armor, story, and other such content through the duration.
This «episodic cadence» content map lays it out more clearly:
So far, the new story content released as part of Echoes has very much followed the time-gated model of seasons past. It's basically like a weekly soap opera: You watch an Episode, and then you fiddle your thumbs for seven days until the next ep airs. That's fine for casual viewers (or players, as the case may be) but some deeply committed fans would rather not
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