Bungie has announced another round of layoffs, affecting 220 employees.
The news broke in a new blog post from Bungie CEO Pete Parsons, who wrote that due to «rising costs of development and industry shifts», as well as «enduring economic conditions», the Destiny 2studio has made the decision to make substantial changes to its cost structure and «focus development efforts entirely on Destiny and Marathon. »
This decision means that 220 development roles have been eliminated, representation 17% of Bungie's workforce, affecting every level of the company, including executive and senior leader roles. This comes less than one year after the studio cut an unknown number of jobs.
«Today is a difficult and painful day, especially for our departing colleagues, all of which have made important and valuable contributions to Bungie,» Parsons said. «Our goal is to support them with the utmost care and respect. For everyone affected by this job reduction, we will be offering a generous exit package, including severance, bonus and health coverage.»
Later, Parsons said that this will be a «challenging time» for Bungie and confirms that it still has over 850 team members building Destiny and Marathon.
In addition, Parsons explained that Bungie will be deepening its integration with Sony Interactive Entertainment — who bought the studio in February 2022 — by moving 155 employees — roughly 12% of the workforce — over to the publisher over the next few quarters.
«SIE has worked tirelessly with us to identify roles for as many of our people as possible, enabling us together to save a great deal of talent that would otherwise have been affected by the reduction in force,» the CEO explained.
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This morning, we shared an important update with the Bungie team on the difficult decision to eliminate 220 roles at Bungie. You can read the full statement below.https://t.co/FVkWNSWDtZJuly 31, 2024
Parsons also took this time to
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