An observant Legend of Zelda: Breath of the Wild player notices that a pair of Lizalfos keep respawning in mid-air and falling to the ground, only to blip out of existence and then respawn in the same spot again, causing an infinite loop of endless falling. The player realizes that they are partially to blame for this fascinating phenomenon. It was found entirely by accident and with the right set of circumstances to be present, which can be said about many such quirks and glitches in The Legend of Zelda: Breath of the Wild.
Breath of the Wild's Lizalfos enemies are known to send themselves into infinite loops, but this situation is different. It is a product of two things: destructible environment and the Blood Moon.
Zelda: Breath of the Wild Fan Makes Incredible Real-Life Replica of Link’s Soldier Armor
Breath of the Wild's Blood Moon is a gameplay mechanic that occurs every now and then that allows all of the slain enemies around the entire map to rise once again, an after effect of the Calamity. This respawns enemies in their exact prior locations. So, Reddit user MediocreSherlock is going around the Eldin Region collecting Red Lizalfos Tails to upgrade his armor and the Blood Moon rises shortly after he destroys the structure on which the Lizalfos are standing. The structure will not respawn until Link is far enough away from it that players cannot see it blink back into existence. So, the Blood Moon brings the Lizalfos back, but the structure is not there for them to land on, so, for some reason, the game continues to try and reload them in on a continuous loop.
The Legend of Zelda has a large map with a variety of different zones and regions — and one of them is the Eldin Region that houses Goron City and Death
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