Final Fantasy 14 has launched its latest patch this week, bringing Variant and Criterion Dungeons to the game, and its passionate players have already started to unearth its most elaborately-kept secrets. Over the years, Final Fantasy 14 underwent a complete transformation from utter disaster at launch to being a true contender to World of Warcraft. However, one aspect of its endgame always lagged behind when compared to Blizzard Entertainment's genre-defining MMO.
Prior to 6.25, the team at Square Enix had no answers to World of Warcraft's Mythic Keystone dungeons, as the sole source of challenging content at endgame was found in Savage Raids, designed around a team of eight players. Furthermore, dungeons in Final Fantasy 14 were overwhelmingly linear, and had a greater focus on storytelling and spectacle rather than challenge and prestige. Variant and Criterion Dungeons aim to provide that niche for eager dungeon-delvers, and thus far, they've been a true delight.
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Unlike its linear cousins, Variant Dungeons in Final Fantasy 14 branch off in several directions and are filled to the brim with exciting secrets. However, one player on Reddit arguably shared the most rewarding secret of them all: a hidden boss. Nova Chrome's discovery of the Thorne Knight happened in a full group of four players, and to access the hidden area they had to follow an extremely elaborate list of instructions gleamed through hints found across the dungeon.
The Sil'dihn Subterrane has players escort Sultana Nanamo through the ruins of Ul'dah's former city-state rival. As the first of its kind, the Sil'dihn Subterrane has taken many players by surprise, especially
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