An upcoming mod for Half-Life that brings ray tracing effects to the classic game has been delayed, but fortunately fans of Quake can get the visual boost instead. As two of the most influential FPS games ever made, leading on from the groundbreaking work of the likes of Doom, both releases have left an impact on gaming in general, as well as their respective genres. Of course, each one has aged as the years have gone by, but that's where the modding community comes to the rescue.
In fact, id Software's gothic shooter came back into the limelight not that long ago. Last August, a remaster of Quake launched on Steam, which came bundled with a number of goodies, including 4K visuals and a brand-new expansion pack. It also reinstated the full version of one of John Romero's maps, which had to be cut in the original to save space on the disk. No doubt many have been getting back into the iconic game, but the new remaster has also provided newcomers the chance to step back across the ages and check out this classic FPS.
New Quake Update Adds Classic Capture the Flag Mode
Now user Sultim Tsyrendashiev, also known as sultim-t, has released their own mod for the original Quake, which implements full ray tracing capabilities. A trailer opens by saying, in the style of G-Man, that a similar Half-Life modification has had to be delayed, before the video then bursts into life by showing the new and improved version of Quake. A side-by-side comparison shows that, while still retaining the look of the original game, it's got lovely lighting effects galore, with some spectacular reflections, shadows, and overall illumination. It all looks very impressive, especially for a game this old.
The same modder has been working on a ray tracing mod
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