BioWare released its latest development blog, which details how it has dedicated time and resources to optimizing Dragon Age: The Veilguard. The blog on their website has been titled "PC Features for Dragon Age: The Veilguard," and deep dives into all of the efforts they've put into optimizing the PC experience, with over 200,000 hours of performance and compatibility testing.
In addition to discussing the efforts they've put into making sure Dragon Age: The Veilguard runs smoothly across all types of PC, they mentioned that the game would also have controller support, upscaling, and ray-tracing implementation on PC, as well as its Steam Native status.
Dragon Age: The Veilguard has been highly anticipated for many years, with the last main franchise game being released in 2014. However, there were plenty of spin-offs to supplement Dragon Age fans and books and comics galore.
In the blog post released by BioWare, they mention that the majority of those who play Dragon Age in the office are on PCs, giving them a boost in optimizing the experience for PC users. When BioWare was testing Dragon Age: The Veilguard, 40% of the platform testing effort comprised of PCs.
The blog post talks about trying to make the game as accessible to the general audience as possible, hence the addition of controller support such as DualSense controllers with haptic support and the standard Xbox controllers. Of course, playing with a keyboard and mouse is the standard option. For players that like to mix up how they play the game, they added a seamless transition between keyboard and mouse to the controller, so you can swap back and forth as much as you like.
In addition to controller support, Bioware has made it so you can have class-specific key binds. For example, if you have a Rogue Rook, you can have specific key binds that can change if you swap classes, and
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