Having previously promised to bring us way more information on the action combat system in Dragon Age: The Veilguard, BioWare has gone ahead and dropped a bunch of gameplay trailers, each of which outline a different part of the experience.
The video at the top of this article details pre-combat preparation, giving us a much better look at runes that can be used to customise your characters, and the game's expansive skill trees. It actually looks as though there'll be quite a bit of freedom when it comes to building your heroes in specific ways.
The second video covers combat itself, showcasing both the action side of things and your more strategic options. Indeed, you can pause a fight at any time and issue commands to your allies. You can combine attacks, exploit enemy weaknesses, and generally just get a better grip on the battlefield.
Next, we're introduced to 'Primers', 'Detonators', and 'Ultimates'. The first two should seem familiar to anyone who's played Mass Effect. Taking clear inspiration from the sci-fi series, you can use certain abilities to 'prime' a target, before 'detonating' it with another. Needless to say, doing this gives you access to some big old damage multipliers.
Ultimates, meanwhile, are basically your super attacks — trump cards for when times are tough. This third video ends with some uncut gameplay footage, which is always great to see.
How do you think Dragon Age: The Veilguard is shaping up ahead of its 31st October release? Analyse every detail of these videos in the comments section below.
Robert (or Rob if you're lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he's played 'em all. A little too much, some might say.
Well, I must say it seems fun, it's really «dragon
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