George RR Martin might be too busy winning Golden Globes(opens in new tab) and owning a literal railroad(opens in new tab) to write The Winds of Winter (and fair play to him, honestly), but that doesn't mean we can't get our Game of Thrones fix elsewhere. AGOT, a highly popular Game of Thrones mod for the Crusader Kings games, is finally getting its CK3 edition, so you can just author your own conclusion to the A Song of Ice and Fire story.
Going by the less-than-catchy title CK3AGOT (Crusader Kings 3: A Game of Thrones), the mod will launch into open beta tomorrow, April 14. The details the creators have already put out(opens in new tab) look great: expect a detailed recreation of Westeros in the CK3 engine, with all sorts of opportunities for intrigue, skulduggery, and crimes against gods and men alike. So all the things you usually do in a game of CK3, but Ned Stark is there.
Although the CK2 version of mod(opens in new tab) offers a huge swathe of Westeros' history to play around in—you can start anywhere from 300 years before Aegon's Conquest right up to the beginning of the fourth book, A Feast For Crows—CK3AGOT will restrict you to starting at Robert's Rebellion for now.
You'll also only have access to the continent of Westeros itself, with Essos—the eastern continent where Daenerys spent most of her time in the TV series and all of her time in the books so far—staying as terra incognita for now. That might be a little disappointing, but it means the modders can stay within the feudal mechanics of already-existing CK3 and not have to invent a bunch of new mechanics to fit in concepts like dragons and societies like the nomadic Dothraki. All that stuff is still very much possible in future updates, too.
But even
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