It’s hard to overestimate how strong a developer Treasure used to be, back when it was producing a few new games a year. While there were a couple of misfires like Stretch Panic, Treasure put out one classic after another even if the sales were rarely there to reward the quality. Sin & Punishment, Bangai-O, Guardian Heroes, Mischief Makers, Gunstar Heroes, Astro Boy: Omega Factor, and more were must-have games, but eventually the company wound down. The only thing Treasure does nowadays is the occasional port of its back catalog to new platforms, which is a little disappointing but also exciting thanks to its rich gaming history. The latest port was announced today and it’s one of the greatest games Treasure ever developed, Radiant Silvergun, coming to Steam.
Radiant Silvergun initially came out in the arcade before landing on the Sega Saturn, never making its was to the US and commanding a respectable amount on the collector market because of this. An Xbox 360 port finally saw the game accessible outside of Japan, and last year’s Switch version made it available on a modern console. It’s not the most ported of Treasure’s output, with that distinction going to Radiant Silvergun’s semi-sequel Ikaruga, but is still harder to play than it ought to be. That’s about to change, though, with today’s announcement of the Steam version going live on August 18.
One of the notable features of Radiant Silvergun is that not only did it have a plot but an actual animated intro as well, which wasn’t entirely unheard of for arcade shooters (see Keio Flying Squadron on the Sega CD) but still notably rare. The game opens with Earth being destroyed, and one year later the supplies on mothership Tetra have run out. The crew head
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