The inclusion of the Batmobile in 2015's Batman: Arkham Knight was one of the game's most controversial features, but it's actually much better than most players probably remember. Rocksteady's last venture in the world of the Caped Crusader has been praised for many things, including its impressive graphics that still hold up in 2022, engaging story, polished combat, and intriguing side quests that can be even better than Arkham Knight's main story. The Arkhamverse will live on in next year's Suicide Squad: Kill the Justice League, but there's still demand for another proper, Batman-centric title in this well-established gaming universe.
Batman: Arkham Knight's gameplay and dramatic storytelling have gone a long way towards cementing the franchise's legacy, but the game was nearly ruined for many players due to how the Batmobile worked. Perhaps the biggest criticism leveled at the game's iteration of the Batmobile was related to lore and storytelling incongruity; Batman is known for trying to limit death and destruction as much as possible, certainly not taking part in it himself, but the Batmobile gameplay is chaotic and aggressive, transgressing this staple of the character. The vehicle's focus on weaponry was also a point of contention, and many believe that films like Matt Reeve's The Batman show what Arkham Knight's Batmobile should have looked like, that is, less tank-like, more subtle, and sans turrets and missile launchers.
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These criticisms are certainly valid, as the Batmobile in Batman: Arkham Knight is far from perfect, but it has redeeming qualities that often go unappreciated. The team at Rocksteady clearly put a great deal of time, effort, and talent into
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