Baldur’s Gate 3 has some powerful spellcaster classes, but none are as similar to each other as the Sorcerer and the Wizard. While these arcane powerhouses might look the same on the outside, the Sorcerer and the Wizard have some key differences that should determine which one you’ll choose for your playthrough.
In D&D lore, Sorcerers gain magic from their blood, usually thanks to a member of their family coming from a supernatural race, such as dragons, giving them a degree of control over their spells. The Wizards of D&D had to learn their spells the hard way, as they used rituals and studying to gain command of a source of magic, giving them a greater knowledge of how magic binds reality together.
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Baldur’s Gate 3: Sorcerer vs WizardBaldur’s Gate 3: Sorcerer ProsBaldur’s Gate 3: Sorcerer ConsBaldur’s Gate 3: Wizard ProsBaldur’s Gate 3: Wizard ConsBaldur’s Gate 3: Which Is Better – Sorcerer Or Wizard?Baldur’s Gate 3: Sorcerer ProsSorcerers receive the same number of spell slots as Wizards but can produce more on the fly with Sorcery Points. Once a Sorcerer reaches level 2, they can spend Sorcery Points to add new spell slots until they long rest. This is better than Arcane Recovery (a similar power possessed by Wizards), which only refreshes spent spell slots.
The real use for Sorcery Points is with Metamagic. Sorcerers are unmatched when it comes to altering how their spells work, with Metamagic abilities like Quickened Spell used to cast two spells in one turn, Twinned Spell letting them hit an extra target with a single spell, or Distant Spell allowing them to hit targets that are further away. Metamagic powers are incredible in a
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