Beating Marcus and saving Isobel in is a divisive moment in Act 2 of the CRPG. The Last Light Inn presents itself for the first time when you venture into Act 2 and stumble upon a few Harpers that are making their way through the Shadow-Cursed Lands. How you will interact with them and the residents of the only haven in the region is entirely up to you, as you can be running an evil playthrough in . Regardless, a pivotal moment in the Last Light Inn will be vital to the rest of your time in Act 2.
[Warning: The following article contains spoilers for Baldur's Gate 3.]
Isobel is half-elf that you can find on the upper level of the Last Light Inn. She is a follower of the goddess Selûne, the Moon Maiden. It is the powers granted to her by the deity that she maintains a powerful light ward around the area of the Last Light Inn in , keeping the Shadow-Curse at bay and, thus, protecting everyone inside its radius, including the Tiefling refugees. However, not everyone wants her to stay there, as you will soon see that the Fist Marcus comes to take her away to Ketheric Thorm, the oppressive ruler of the Shadow-Cursed Lands and Isobel’s father.
To initiate the process of saving Isobel, you first have to pick a fight with the Fist Marcus. To do this, you will need to do what you need around the area of the Last Light Inn, such as talking to Dammon, Jaheira, Mol, and Raphael in. This is to ensure both their safety and that you will have access to all the optional pieces of dialogue present there. Once all this is done, you must proceed to the upper floor and head to the balcony where Isobel recites a magic spell.
Before talking to her, you should save the game, as this will trigger a fight. Having the save as a backup will allow
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