There are countless pieces of armor for Fighters in , as it is an incredibly versatile class. The game is constantly feeding the player new items for melee classes throughout all 3 acts, so there's never a shortage of options for Fighters. However, many of the best-in-slot pieces of gear aren't found until Act 3.
To get the most out of the Fighter, players should prioritize gear that grants bonuses to Armour Class and Saving Throws since they will be in the thick of the battle more often than spellcasters. Fighters excel at close-range combat, so items that allow Fighters to tank as much damage as possible become vital as progresses. This also means that Fighters benefit from items that provide additional movement speed, so they can get up close to their enemies in fewer turns.
The Cloak of Protection is a perfect cloak for Fighters in order to stack Armour Class as high as possible. This cloak can be bought in Act 2 from Quartermaster Talli in the Last Light Inn. It grants the wearer a +1 to Armour Class and a +1 to Saving Throws, which is invaluable for frontline classes.
Being at the front of a combat encounter means Fighters will often be hit by the most enemy attacks, meaning they have to roll for Saving Throws and dodge more often than non-martial classes. This means that stacking Armour Class and Saving Throw bonuses are more valuable on frontline classes like Fighters. This also combos well with the Indomitable reaction that Fighters get at level 9, which allows Fighters to reroll any Saving Throw once per Long Rest.
The Ring of Protection is a fantastic all around bonus for every character, but best for melee classes stacking Armour Class. According to Ianistoocommon's video, the Ring of Protection can be acquired by helping the Tiefling children in 's Emerald Grove in order to gain Mol's approval. This will have Mol ask the player to steal the Idol of Silvanus from the Druids, which can be done without angering the Druids once the Rite of Thorns has been
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