Atlas Fallen may have just received its release date a few weeks ago on March 1, but developer Deck13 has now delayed the game by three months to August 10.
Announced in a tweet (below), Deck13 seemingly just needs extra time to deliver the version of Atlas Fallen it has always wanted to.
"We'd love to give the game some extra time which will allow us to deliver the best possible version of Atlas Fallen," it said in the tweet. "To achieve this, we have made the difficult decision to delay the worldwide launch of Atlas Fallen to August 10, 2023. We apologise for this disappointing news."
Hey people, we have some important news! pic.twitter.com/W2YKNk3xfU
Deck13 added in a subsequent tweet: "Besides a lot of polish and optimisation this delay will bring, we're super happy to be able to now also include a full German voice-over."
Atlas Fallen was previously meant to launch on May 16, though it's unclear what changed in the 28 days between its initial release date reveal and this delay announcement.
The developer did mention showing the game at PAX East in its delay announcement, so perhaps feedback from preview events led to the delay, though it did receive a fairly positive reception.
In IGN's preview we called Atlas Fallen a "scrappy open-world action RPG that introduces several fresh ideas in an often unexplored setting,"
Ryan Dinsdale is an IGN freelancer and acting UK news editor. He'll talk about The Witcher all day.
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