New details on the upcoming Starfield have been revealed by the game's director, and it seems as though the vast majority of the title's 1,000 planets won't have major cities. Fan expectations have consistently skyrocketed since the game was first announced in 2018, and a recent Starfield gameplay reveal has only bolstered interest the the Bethesda release.
A lot of the latest Starfield information comes hot off the heels of the game's appearance at the the Xbox & Bethesda Showcase during Summer Game Fest, and the response from fans has been quite positive so far. It seems the game is shaping up to be a victory for Bethesda, Microsoft—Bethesda’s new parent company—and lovers of games in the Elder Scrolls and Fallout franchises. The gameplay reveal offered the first extensive looks at the creatures on some of the worlds, the flying mechanics, and the planets that have been built into the game. Following the trailer, Bethesda confirmed Starfield will have over 1,000 planets to explore.
Related: Devs Reportedly Worried Starfield Would Launch Like Cyberpunk 2077
In an interview with IGN, Bethesda's Todd Howard delved deeper inStarfield, but the details on the game's planets may have players concerned. Howard toldIGN that the game takes place in four major cities across space, leaving many to wonder what the other 996-plus planets hold in terms of intrigue and exploration. While it’s foolish to simply assume there are no other cities or anomalies across all of these rocks, how consequential they are and how much they add to the game will be important in determining the game’s quality. Thankfully, the major cities are quite large and have plenty to offer players. According to Howard, New Atlantis, the capital city of the
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