Starfield's skills and traits system has similarities with Skyrim's and Fallout4's leveling and perk distribution, but the game also has its own unique qualities when it comes to this area. During the June 12 Xbox and Bethesda Showcase, Todd Howard walked viewers through the very first gameplay reveal trailer for Starfield, and there were a lot of intriguing details — including the new skills and traits system that players will get to experience once the RPG launches in early 2023. However, there was only a short fifteen-second clip shown during the character creation section that touched on the new system; nevertheless, it was enough to grasp a basic understanding of how it works.
As seen in the gameplay trailer, Starfield's character creation begins the role-playing process by making players choose a background and three traits for their protagonist. The chosen background starts players out with three initial perks depending on what they choose while the traits give specific advantages and disadvantages that go along with the player throughout the entirety of the game. Starfield's extended gameplay reveal also showed off a brand-new skill tree that's separate from the background and traits. In a traditional Bethesda fashion, this skill tree allows players to continuously enhance their capabilities in a variety of ways; it also brings back the four-tier ranking system within the skill tree, which makes the skills even more powerful than its initial benefits. Starfield's skills and traits system borrows aspects from both Skyrim and Fallout 4, but whether it's better than the other two is still yet to be determined.
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