Assassin's Creed Mirage is prepping for its October 5 launch and ahead of that, Ubisoft has dropped system requirements for the same. Unlike the norm with AAA PC games these days, this ninth-century Baghdad-set title appears to be rather forgiving on hardware, essentially going back an entire graphics generation. Running the game on Ultra settings does not require AMD's latest 7000 or Nvidia's 40 series cards. That said, the accompanying ‘PC Features' trailer shows Intel as its official partner, assuring that it's been optimised for the Arc GPUs and the respective 13th-Gen processors. This feels like a weird choice since it's not a really popular graphics card in the PC gaming community.
Naturally, the collaboration brings support for Intel's AI-powered XeSS upscaling method, which grants higher framerates without sacrificing too much on the visual fidelity department. No other upscaling techs were mentioned in the trailer, but the official blog post details that players will be able to leverage Nvidia's DLSS and AMD's FSR to maximise their experience. Assassin's Creed Mirage also boasts uncapped frames at 4K resolution — a bold claim when you consider how poorly optimised recent PC ports have been. Other notable features include support for wide screen and multi-monitor displays, an in-game benchmark for gauging performance, and hybrid input that lets you simultaneously use a keyboard, mouse, controller, ‘or other inputs.'
If you're looking to play Mirage on PC, we've got a breakdown of four different configurations to help you figure out which settings will perform best on your setup.
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The PC system requirements list comes courtesy of Ubisoft, with the common
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