Assassin's Creed Infinity represents the future of the Assassin's Creed franchise – just not in the way that you might expect. Rumors of Codename Infinity began to spread in early 2021, and its existence was later confirmed by Ubisoft that July. In an open letter (opens in new tab) penned by Nathalie Bouchard (managing director, Ubisoft Quebec) and Christophe Derennes (managing director, Ubisoft Montreal), the pair reflected on how the pandemic had fundamentally changed the way Ubisoft created games, and that it had given the publisher "a moment to reflect on our organization." Assassin's Creed Infinity is the result of that reflection – it's not a game, but an evolving hub that can house the ongoing evolution of the franchise, and connect future game releases into a single interwoven experience.
Ubisoft has always worked collaboratively within its network, with one studio taking the lead and the others acting to support where needed. As the resources necessary to create something on the scale of an Assassin's Creed have increased, a palpable tension when the PS4 and Xbox One were introduced, the series creators at Ubisoft Montreal have traded lead development duties with the Quebec studio. Montreal developed Assassin's Creed Unity (2014), Assassin's Creed Origins (2017), and Assassin's Creed Valhalla (2020), while Quebec led Assassin's Creed Syndicate (2015) and Assassin's Creed Odyssey (2018).
Assassin's Creed Infinity is designed to bring a more "cohesive approach" to the development of future games, which should shorten the time it takes studios to iterate, innovate, and implement new ideas. "Rather than continuing to pass the baton from game to game, we profoundly believe this is an opportunity for one of
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