The Mac’s gaming capabilities are less than desirable, but a new macOS feature might change the future of Apple’s AAA gaming.
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Apple gaming has long been a running joke in the PC gaming community. While Mac is well-known for video editing, graphics, and design work (it truly is the crème de la crème), its gaming capabilities tend to fall short. Because developers optimize for Windows, most AAA gamers prefer Windows as their operating system of choice. More games are available for Windows, and Windows games typically run faster than comparable macOS games. However, a new macOS feature may change the future of Mac gaming and finally bring an end to the old adage that Macs can’t play AAA games.
Apple’s annual Worldwide Developers Conference (WWDC) brought some exciting news for gamers and game developers: DirectX 12 support for macOS. Yes, Apple’s software engineering team has created a new Game Porting Toolkit to translate and run the most recent DirectX 12 Windows games on macOS, making it simpler and quicker to port Windows games to Mac. It also allows developers to run an unmodified version of a Windows game on a Mac before fully porting it.
“The new Game Porting Toolkit provides an emulation environment to run your existing unmodified Windows game and you can use it to quickly understand the graphics feature usage and performance potential of your game when running on a Mac,” Aiswariya Sreenivassan, an engineering project manager for GPUs and graphics at Apple, explained at the WWDC session last week.
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The new toolkit includes a compatibility layer allowing programmers and gamers to run DirectX 12 games on
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