Animal Crossing's Blathers has been around since the original Animal Crossing. The owl character has been present in the series for as long as Tom Nook, and actually has quite a detailed background compared to other characters. He grew up in the city with Celeste and earned a number of degrees. He became the director of his first museum due to the recommendation of his professor.
With six main Animal Crossing games in the series and three spin-offs, Blathers has been through a lot of subtle developments. He has gone through voice changes, different doctoral studies, and the way he speaks to the player has also been adjusted. Of course, there are also some elements to him that have remained the same. For instance, his fear of bugs has never changed nor has his overall design and museum role.
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Fans have leaked source code in 2020 for an early version of Blathers' design from the Animal Forest Japan-exclusive game. The image shows that early ideas of Blathers gave him pure black eyes and a bow tie that is blue instead of green. The early design also lacks his rosy cheeks. In the proper games, though, his design has been constant.
In the original Animal Crossing, Blathers has the ability to identify bugs, paintings, and fish but cannot officially speak for fossils. Players had to send fossils in the mail to another museum for identification. By Wild World, though, Blathers gets a license to identify fossils himself. It is in this game that Blathers actually talks a lot about his personal life with the player, such as why he is afraid of bugs, how he grew up, and what his university life was like. Wild World developed Blathers a lot as a character. It was also
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