Since the very first teases were released for , fans were excited about new lightsaber combat with different stances. The game certainly delivers, as 's stances do not disappoint, with each bringing something different to combat, giving a significant amount of evolution from its predecessor,. Each lightsaber stance in will appeal to a different playstyle, which can make multiple playthroughs more rewarding when focusing on different skill trees.
Being only able to have two equipped at a time means that players will have to carefully consider each of the stances, and should experiment with each to find the one that fits them the best. Each of the five stances in has its own strengths and weaknesses, with some being better suited to defense while others excel at damage. While none of the stances are truly the worst and should be avoided, some have more potential than others.
Jedi: Survivor not only cements itself as a premier Star Wars game, but also establishes Cal as one of the franchise’s most compelling characters.
Double-Bladed is one of two stances players will start with. While familiar to those who have played, the mechanics of the Double-Bladed stance have changed slightly from the first game. The movement when using the stance is much better than in, making Cal more mobile and more fluid. This is part of a general improvement in animation across all of, likely in response to stilted animations being a common critique of the first game.
The Double-Bladed stance is less powerful and has less range than the classic Single Blade, but offers greater defense and speed. Just like in, Cal’s rare double-bladed lightsaber is fantastic for taking out groups of enemies and works best as a crowd-control stance. When upgraded, Cal will be able to throw the lightsaber at groups of enemies, with the blade continuing to spin, and players can control where it flies using Cal's Force meter.
One of the most fun upgrades for the Double-Bladed stance is called Vortex Dive,
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