In Midgar, the slums bustle with people, mako reactors smolder, and the soil turns to dust; carried by breezes flowing through smog-filled air. The whole place could use a good hose down. Through the fog, a new hero emerges, clad in blue, wielding… a powerwasher.
Okay, so, you might not be able to cleanse the world of the Shinra scourge, but you can just straight up cleanse the world! Whilst Avalanche deals with Shinra, you’ll deal with the fallout. The only power struggle you’re tasked with is keeping hold of that washer.
We are proud to have worked with the Final Fantasy VII team to transport PowerWash Simulator players to one of gaming’s most recognisable cities, in a fresh and authentic way. Players will fall in love with it once more in the new Midgar Special Pack, releasing March 2.
Free to all owners of PowerWash Simulator, the expansion features five filthy new maps to wash and explore, including iconic locations, vehicles and mechs. I’ll pass over to some of FuturLab’s designers, who worked on the Midgar Special Pack, to provide a closer look at the inspiration behind two of the levels, the Scorpion Sentinel and Seventh Heaven.
One of the most memorable boss fights in Final Fantasy VII is without a doubt the Scorpion Sentinel, making it a perfect job for the Midgar Special Pack. The player will encounter the Sentinel before its deployment against the members of Avalanche, and here it is seen to have been put through a series of tests by Shinra to evaluate its various defensive capabilities.
We’ve represented a variety of scratches and projectile ricochet marks via a new Battle Damage dirt type. Additionally, the Scorpion Sentinel bears the consequences of a test with one of Professor Hojo’s specimens, as
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