Super Mario Maker on Wii U was a fairly revolutionary offering for Nintendo, bringing the custom level creation scene popularized by «Kaizo Mario» games with creation tools such as Lunar Magic to mainstream audiences with a lighthearted and easy-to-learn design. The potential for Super Mario Maker and its sequel on Switch aren't as limitless as user-made tools, but the fact Nintendo was willing to give its fans a custom creation experience featuring its popular IP opened a potential floodgate. One series that many have expressed an interest in seeing adopt this formula is The Legend of Zelda.
As far as platformers are concerned, Kirby or Metroid would likely better fit Super Mario Maker's mold, but both are relatively niche compared to Zelda games. Nintendo has even experimented with the idea of a Legend of Zelda dungeon maker in Grezzo's 2019 Link's Awakening remake, which included a side-activity asking Link to collect Chamber Stones so Dampe can help him create more custom dungeons. The idea was limited, but with the scope of Super Mario Maker this kind of project could thrive as Nintendo's next mobile project.
The Legend of Zelda: Link's Awakening — Where to Find All Chamber Stones
For decades, Nintendo split its primary developers between working on home consoles like the N64, GameCube, or Wii; as well as working on handheld consoles like the Game Boy, DS, and 3DS families. The gaming giant didn't break into smartphone development until 2016 with the endless runner Super Mario Run, despite it being seen as a viable source of income with a larger installed base for years prior.
Much of Nintendo's experimentation has starred Mario, often riffs on spin-off series with titles including Dr. Mario World and Mario Kart Tour —
Read more on gamerant.com