Before Amy Hennig’s Marvel game was announced to be an ensemble, the prevailing hope was that it would become a standalone Daredevil game. In a Daredevil game, one of the biggest challenges is how to address Matt Murdock’s blindness through gameplay. His blindness is a profound part of the character that should not be ignored altogether, but would need to be approached intelligently and respectfully. The simplest way to do this is having the game be played from a third-person perspective, and adding his echolocation as a togglable ability like in The Last of Us.
No such Daredevil game is currently announced, but there are always rumors making the rounds online. As such, it is interesting to consider what kind of mechanics it could use and how it might blend gameplay between nightlife crime-fighting and daytime courtroom drama. Many developers would likely be able to achieve a satisfying Daredevil experience and apply their stamp on Marvel’s pantheon of modern games. Naughty Dog has not yet dipped its toe into that realm and may stick to original IPs instead, but it would be an excellent developer to adapt the Man Without Fear.
Spider-Man Remastered Mod Adds Daredevil
Daredevil has spent too long being a modded reskin in games such as Sifu and Batman: Arkham City; he deserves his own standalone game. It is easy to assume that Rocksteady’s parry-heavy Freeflow combat could be adapted for the character, whose martial arts and billy club-ricocheting skills would fit the bill.
Moving away from the traditional superhero formula in games, a Daredevil adaptation from Naughty Dog could implement tight, over-the-shoulder combat akin to The Last of Us 2. Abby’s fisticuffs are a great foundation that a Daredevil game could branch off
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