The latest - and final - trailer for The Legend of Zelda: Tears of the Kingdom is here, and for fans awaiting an epic preview on par with Breath of the Wild's last teaser, this one did not disappoint. With nearly four minutes of footage, this trailer gave us a lot of things to speculate about, from the potential of a playable Zelda to an uncomfortably sexy Ganondorf.
That's the big stuff, but there are plenty of smaller details to pore over, and I keep finding new ones every time I rewatch the trailer. There are new Fusions and Ultrahand builds, new story elements, and abilities that we haven't seen before. Without the context of the final game, there's no way to fully unpack all the implications of what we've seen today, but I still want to highlight some of the most notable things that might've slipped under your radar.
At two separate points while exploring the sky islands in the trailer, Link takes a flying leap that sends him further and higher than he's normally able to jump. There are no items or in-world objects aiding his leap, either. It was already a departure from series tradition when Breath of the Wild added a jump button, and it seems Link's ups are gaining some power in Tears of the Kingdom. It could be a temporary power specific to certain sky islands, but I'm hopeful for some permanent increases to jumping ability.
There are certain to be about a billion uses for the Fuse ability left to be discovered in Tears of the Kingdom, and today's trailer showed off two particularly wild ones. In one shot, we see Link wielding a sword that has a shield fused to it, which he uses to parry an attack in one of the weirdest combos of offense and defense I've ever seen. Later on, Link even straps a rocket to his
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