Patch 28.6.2, launching today, includes the following changes to Standard and Battlegrounds.
Dev Comment: We have two goals this patch. First, we want to weaken some of the meta outliers. Second, we want to experiment with smaller buffs across several cards that are rotating out of Standard soon—especially in classes that are currently weaker—to see if we can give them one last hurrah. Our hope is that players will try out and enjoy some of these strategies during these last few weeks before they go. This is an experiment, so we’ll be tracking player sentiment and play data to see if this works out.
Sludge on Wheels
Waste Remover
Chaos Creation
Dev comment: When talking about our first goal, to curb power outliers, Warlock is the primary clear outlier across almost all ranks. The deck is strong at all phases of the game, so we’re toning down its mid-game and its late-game burst to bring it into line.
Shattered Reflections
Dev comment: Ramp-style Druid is not a power outlier at most levels of play, but it is becoming a prevalent power and sentiment outlier at high Legend ranks. Titans were designed to be unique, cards with powerful effects that you can activate maybe a few times per game, not 10 times. We still want the Titans to be those cool, stand-out powerful cards, so we’re removing them from the pool of cards Shattered Reflections can target.
Blindeye Sharpshooter
Dev Comment: Demon Hunter has had its ups and downs. Now it’s in an interesting spot where it isn’t seeing much play or success at most levels of play, but is a consistent sentiment outlier for high-Legend players. Specifically, we’ve gotten a lot of feedback that players don’t like that this one card can generate that much damage, that early in the game. We’re slowing the card down by a turn to make that burst damage slower and clunkier, and buffing other Demon Hunter archetypes in this patch for fans of the class throughout the ladder.
The cards above will be eligible for full dust refunds
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