Patch 23.4.3, launching June 16, includes balance changes to Standard, Battlegrounds, and Mercenaries, plus more!
Dev Comments: We have a lot of big Standard balance changes coming this patch (and one for Wild!) which are attempting to accomplish a few different goals. First, we want to lower the power level of the most powerful decks in the current metagame - Fel Demon Hunter and Control Warrior variants. Roughly half of the changes in this patch are balance-motivated and intended to target the winrates of these decks directly.
The rest of the changes in this patch are not primarily motivated by power level, but are instead focused on improving the play-against experience of some of the more polarizing cards in the game.
The following cards have been adjusted to have their power reduced:
Shield Shatter
Tidal Revenant
Nellie’s Pirate Ship (the Colossal appendage summoned by Nellie, the Great Thresher)
From the Depths
Dev Comment: Both Charge Warrior and Control Warrior variants have been overperforming on the ladder, and trend towards higher and higher winrates the further up the ladder you climb. These decks share several key cards, and this batch of changes is intended to lower the winrates of both those archetypes. We don’t want or expect these decks to disappear entirely after the changes, but we do hope that some of the more frustrating plays that they are capable of (such as Nellie creating 1-cost Mr. Smite) will be removed or weakened going forward.
Caria Felsoul
Battleworn Vanguard
Dev Comment: Demon Hunter has been the other standout winrate class since the release of the latest mini-set. Although we’re happy to see the new and improved Xhilag making a splash, we aren’t as excited about Caria being used to cheat out a copy
Read more on news.blizzard.com