A reader becomes frustrated at the lack of news and new video game releases in 2022 and worries that things won’t be much better next year.
So June is over and it is, without a shadow of a doubt, the worst June ever for video games. Not having E3 is one thing but this year most companies didn’t even try to have reasonable alternatives. Microsoft made the most effort and yet apart from the Starfield gameplay reveal I can’t remember a single thing they showed, largely because they didn’t preview anything that wouldn’t be out within the next 12 months.
They didn’t say why this was, but it was obvious it was for the same reason most companies didn’t have an event at all: because everything is so far behind they a) don’t know when it’s going to be finished and b) don’t want to waste time sorting out trailer and gameplay videos that’s only going to slow things down further.
That’s fine, it’s all the fault of Covid and I’m not blaming anyone, but it’s all building up to make this the most forgettable year in game ever. And that’s on the back of 2021 and 2000, which weren’t exactly classics themselves.
The start of the year was actually pretty good, since everything that was supposed to be out for Christmas 2021 was delayed into early this year. The mighty Elden Ring was clearly the highlight but Horizons Forbidden West was good fun too and I enjoyed Lego Star Wars: The Skywalker Saga.
Things seemed to be going surprisingly well at that point, even though there was a worrying lack of new announcements, but then we hit a brick wall and there’s been almost literally nothing else since.
The summer games drought is not a new phenomenon, sometimes it’s more or less extreme but it’s always there, because most games always get released in
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