The ESRB exists because it felt some games were “too violent” or “too suggestive” for certain gamers to play. Fast forward to now, and violence is a key part of certain video games and franchises, like these ones here.
In most media, when a monstrous shark is involved in the plot, the goal is to kill it because it’s “too big or powerful to be out in the world.”
But in Maneater, the script has been flipped, and now you are the shark that is terrifying the population, and it’s your job to eat every human possible!
Sounds easy enough. So swim through the various waterways and see the unique ways you can get to the humans and kill them with a single bite. You can even evolve your shark to do more damage, be more dangerous, and become something the world has never seen.
You might be surprised to see Lara Croft on this list, but we want to be clear. We’re not talking about her franchise as a whole, especially since many of her games were from an age where violence could barely be shown on screen.
However, in the reboot games by Crystal Dynamics, they weren’t afraid to show Lara Croft in serious peril. Heck, part of the game’s fun was seeing all the gruesome ways that Lara could die! They came up with plenty of ways to do her in.
That’s not even counting the ways you could kill enemies. So yeah, the game is violent.
How many of you have a friend you would do anything for? If so, we hope you’ll draw a line somewhere, unlike a certain someone did in My Friend Pedro.
In the game, you play as a man who wipes out scores of people in the underworld because his friend named Pedro told him to. But who is Pedro? He’s a banana that talks. No, really, that’s the gimmick. You’re listening to a banana as you blast your way through thugs and
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