As enjoyable as already is, some teased content that didn't make the launch should be re-added in the future. These features were cut because 's development shifted the engine from Unity to Unreal Engine 5. It has been duly reported that the team had little to no experience using the new engine, which is likely the cause for this missing content. For this content to have been in the game at launch, it is likely players wouldn't have seen 's release, early-access or otherwise, anytime soon.
Not all of these features have been confirmed, and some may never make it to the live game.
The bright side of these missing features is the vast majority would not be hard to add, as they are mainly advanced versions of the mechanical foundations players currently have access to. The other huge boon has been the massive success and profit the game has already seen, giving developer PocketPair plenty of resources to work on these features. Currently, the main focus is to iron out any bugs and glitches to polish the game, but future content is likely already in the works and closer than most may think.
The easiest option for more content would be to add new Pal trainers, likely in the form of additional tower bosses. Due to 's lack of an overarching story, the chances of receiving friendly trainers are slim. Thus, receiving new bosses that have more mechanics than the current five would be a great choice. Early, now-deleted trailer viewable on YouTube (via Gematsu) showed off a blue-haired woman riding a Jormuntide, which would make the most sense for a new addition if her development was far enough along to be shown off in the first place.
Farming is one of the lightest mechanics in the game, which is surprising due to how crucial it can be for endgame buffs. Farming is also the easiest way to obtain cakes for breeding in , doubling its importance for most players. Early trailers showed off more diverse crops and multiple crops able to be placed in the same plot. With this, there
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