remixes the series in multiple ways, not the least of which is its unique «copy-and-paste» echoes mechanic, which allows Zelda to replicate objects and enemies for her own use. With 127 echoes to collect in total, however, it's likely that many players will be able to beat well before collecting everything the game has to offer — even if there might be a special reward for completionists.
Developed in partnership with Grezzo, which previously worked on the 2019 remake of , is the first game in the series to actually star Princess Zelda as its main playable character (not counting the CD-i game ). As a result of the change in characters, however, 's main gameplay loop heavily differs from standard games as well — instead of a sword and shield, Zelda instead relies on her magical Tri Rod to create «echoes» of objects and enemies, which assist her in traversal and combat.
Sadly for completionists, however, there's no special reward for collecting all 127 echoes in , aside from the satisfaction of simply having every echo at Zelda's disposal. While learning echoes does fill out an in-game notebook, where each echo has its own entry, notebook descriptions are minimal, and the game doesn't offer any sort of item for players who go out of their way to find every echo in the game.
While the lack of reward might be disappointing for some players,it's fairly normal for games to offer minimal rewards (or none at all) for 100% completion — especially when collecting items that serve important gameplay purposes anyway. Collecting every available Heart Container in a game, for example, usually carries no other reward besides giving players the maximum amount of health possible, and likewise, collecting every echo in gives players a versatile toolset, but nothing extra on top of that.
The Legend of Zelda: Echoes of Wisdom combines the freedom of recent titles with the structure of classic games, and it's absolutely worth playing.
Like other games, beating only requires players to
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