The first The Legend of Zelda: Tears of the Kingdom vs Breath of the Wild comparison video has been released, comparing the visuals and performance of both games to each other.
With reviews for the highly-anticipated sequel now dropping, we also have the very first tech comparison video, showing both Tears of the Kingdom and its prequel, 2017's Breath of the Wild, running on the Nintendo Switch. As you might have guessed, this video is courtesy of 'ElAnalistaDebits', and highlights both the improvements and setbacks in Tears of the Kingdom compared to Breath of the Wild.
As can be seen in this comparison video, Tears of the Kingdom runs in dynamic 900p in docked mode, and dynamic 720p in handheld mode. As already noted in our review, there are some framerate dips (drops of up to 20fps) when the Switch is tasked heavily in areas with much graphic load. Interesting to note is that with Tears of the Kingdom, Nintendo appears to have fixed the stuttering issues that were present in some areas in Breath of the Wild.
In addition, Tears of the Kingdom benefits from lower drawing distances in shadows as well as slightly improved vegetation and geometry level of detail. Also, loading times have been improved while fast-traveling, but Breath of the Wild benefits from faster loading while starting the game. Interestingly, Breath of the Wild also has additional grass density in some areas compared to the Tears of the Kingdom. We've added some more details from the comparison video below, per the creator of this video:
- Overall, TOTK is some of the most technically meritorious games I've seen on Switch. However, the performance at certain times tarnishes the experience considerably.
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