Entering the world of darkness, escaping from reality into a fairy tale book, Kingdom Shell brings its players something magical that’s beyond one’s imagination. Inspired by games such as Momodora Reverie Under the Moonlight and Rygar on the Nes, this 2D pixelated fantasy Metroidvania brings us to the beginning chapters of once upon a time and shows us that originality can be put into a video game. You shouldn’t miss out on this game developed and published by Cup of Pixels.
The Story:
We’ve all been inspired by an ancient fairy tale or folklore growing up and this game came from just that, the incredible imagination of our childhood stories turning into Kingdom Shell. Having the opportunity to interview Roma, the developer of this beautiful game, I learned that this game’s inspiration was taken directly from a movie called Tale of Tales where the name Elias was taken and implemented into the story.
Having been protected by a shield, the Kingdom never had encounters with enemies before. That all changed when the shield was broken, and it opened a gateway to many horrific creatures who began terrorizing the Kingdom’s inhabitants. These creatures were known as the Blood of Nightmares and I felt I was transported into The Hobbit, since all the enemies were coming straight from a fantasy novel. We learn that the White Temple, who failed in protecting the shield from being destroyed, couldn’t handle the overpowering of these creatures, and needed a savior. As a result, they released one of their prisoners, Elias, a half-blood in whose veins flows the blood of nightmares. If proven worthy, Elias would then be able to finally be released and free to walk amongst the inhabitants.
Gameplay:
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