Players looking to really dive into the gameplay mechanics of Ghostwire: Tokyo should try the game's Hard difficulty option. The most recent release from Tango Gameworks has players exploring the specter-infested streets of the eponymous Japanese city, with an elemental twist on traditional first-person shooter gameplay. The main story can be a rather short experience, and considering Ghostwire: Tokyo's limited New Game Plus mode, upping the difficulty can provide a more satisfying play through.
Players will have the opportunity to choose from one of four difficult options when starting a new game — Easy, Normal, Hard, and Tatari. The most difficult, Tatari, is not necessarily recommended for first-time players, and seems intended for those that have mastered the game's combat and now want to try a particularly challenging run. While it boasts tougher enemies than the other difficulties, the primary feature which separates Tatari is a lack of experience points. Players will have to play through the entire game with the base skills, unable to get any upgrades. This is also an irreversible choice, locking players into Tatari difficulty unless a new play through is started.
Related: Ghostwire: Tokyo Review: A Stunning Supernatural Adventure
Tatari is an interesting prospect, but the Hard difficulty lets the unique FPS combat in Ghostwire: Tokyo really shine by presenting more challenging scenarios that encourage players to actively seek upgrades. The spells cast by Akito, the player character, are interesting and visually stunning, but the combat is rather lacking once the latter half of the game is reached. Especially on Easy and Normal difficulty, the game is never much of a challenge once the basics are understood, which
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