One of the most highly anticipated titles releasing for the Nintendo Switch later this summer is Xenoblade Chronicles 3. With an unexpectedly early release date, along with all the facets that were seen in previous franchise installments, fans of the series are looking forward to Xenoblade Chronicles 3. Now, it seems Nintendo has revealed even more information regarding the upcoming third installment of Xenoblade Chronicles.
Since the release of the original Xenoblade Chronicles back in 2012, the series has maintained many of the staple mechanics and design elements of the original game. While the combat system in Xenoblade Chronicles 2 was comparatively more divergent than what came before it, for the most part, the series has managed to have a consistent structure throughout each game. However, it seems that, where Xenoblade Chronicles 3 is concerned, Nintendo is building upon some aspects of gameplay, while keeping many other qualities the same.
Xenoblade Chronicles 3 ESRB Rating Reveals More About the Game
Over on Nintendo's Japanese website, which Perfectly Nintendo has luckily translated, new information on Xenoblade Chronicles 3's gameplay was discussed at great length. First and foremost, the article went over the various Arts, or combat abilities, found within Xenoblade Chronicles 3 and how the Arts can differ depending on the character and class the user is playing as.
Certain classes and characters will possess Arts that only specific characters, like Noah and Mio, can utilize. For instance, Noah belongs to the Swordfighter class, which means he can use Arts such as Sword Strike and Edge Thrust, which are considered offense-based abilities. Whereas, Mio's class, the Zephyr, deals with more defensive Arts, like
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