Two key members ofFiraxis Games leadership are leaving the company, as studio head Steve Martin and Marvel's Midnight Suns director Jake Solomon confirm their departure. It's a time of substantial transition at Firaxis Games. The studio is settling into post-launch support for Marvel's Midnight Suns and shifting toward the next Civilization game. Martin and Solomon, unfortunately, will not be a part of the next chapter of Firaxis.
Firaxis Games is in a bit of a tumultuous position right now. This past week, Take-Two CEO Strauss Zelnick confirmed that Firaxis' new game Marvel's Midnight Suns underdelivered commercially upon launch. Zelnick hoped that the XCOM-inspired tactical game would regain some momentum with post-launch content, but was considered a flop for the time being. While Zelnick attributed some of the game's problems to launching in December alongside The Callisto Protocol and High On Life, Firaxis likely took much of the blame itself.
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The official Firaxis Games Twitter account confirmed the departure of studio head Steve Martin. In a short letter, Martin told Firaxis fans that he's «tremendously grateful» to have led his team of talented developers for so long. Further, he expressed how proud he is of the games Firaxis has made and the reputation of the studio as it is. Martin has been president and studio head of Firaxis Games since 2006, and was CFO and COO for four years before that. Prior to that, Martin was corporate controller and director of HR at MicroProse Software, developer of the original Civilization.
Solomon's announcement regarding his departure from Firaxis came via his personal Twitter account. Solomon says that he fulfilled his
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