Racing enthusiasts are often as diligent about customizing their cars as role players are about customizing their characters. With so many models, parts, tracks, and racing conditions to consider, it's easy to understand why: even the smallest adjustment can give someone the edge they need to outpace the competition.
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Tuning is a major part of all but the most arcade-like racing games. Allowing the player to get their hands dirty in the shop, making small adjustments until their car handles exactly the way they want it to, is a joy in itself. To get the most from one's car in Wreckfest, the player needs to tune it properly, but it's not obvious at first what that process looks like, especially for those new to driving games. Here'severything the player needs to know about tuning cars in Wreckfest.
Popular and underrated racing games alike often feature multiple tuning methods. In Wreckfest, Tuning consists of four elements: Suspension, Gear Ratio, Differential, and Brake Balance. Each element has an associated slider in the Tuning Menu, allowing the player to tweak each of these settings to their liking. The Suspension is one of the most complicated elements to adjust when tuning a car in Wreckfest, though it seems deceptively simple.
While a Stiff suspension is better on hard, compact surfaces such as tarmac and worse on soft, loose surfaces such as dirt and gravel (where a Soft Suspension shines), there's more to it than that. Most cars can handle Soft Suspension well, but some of them are vulnerable to rolling over during races if the Suspension is too soft. The only way to get a good feeling for this is to experiment with different cars, Suspensions, and track types to see
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