World of Warcraft players have been creating fan art projects for as long as the venerable MMORPG has been on the market. One World of Warcraft fan has added to the long list with a wonderful rendition of Mulgore in the style of Overwatch using the Unreal Engine.
Reddit user, artist, and WoW fan Todtodson created the scene using the Unreal Engine. Though Overwatch itself is run on a Blizzard-made proprietary engine, Todtodson was able to capture its unique style with the Unreal Engine all the same.
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The half-minute trailer itself features a panorama of Mulgore, the ancestral home of the minotaur-like Tauren people. It begins on a beautiful totem before panning over to view the Tauren's capital city of Thunder Bluff, located on a distant plateau through the mist. With expertly-rendered shadows and motion in the trees, one can practically hear birdsong and the sound of wind rustling through the leaves, despite the fact that the trailer is set to classic World of Warcraft music.
Todtodson has made plenty of other pieces of art, from depictions of real-life scenes to original creations. From cartoon graffiti and mascots to a collapsed bridge and Swedish UFOs, the 3D modeler has posted tons of art across Reddit. They even previously rendered a World of Warcraft-inspired cottage last year using Blender, an open-source 3D modeling, animating, and rendering program.
World of Warcraft fan art projects will never cease to amaze fans, and Todtodson’s work is no exception. Both Overwatch and WoW have distinct styles, so fans of both games loved seeing the latter remade in the former’s style. Many wondered if Todtodson’s video is what a World of Warcraft 2 could look
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