The next big content release for World of Warcraft is imminent. TitledEternity’s End, the patch will serve as the epic conclusion to the Shadowlands story. Players will travel to the progenitor realm of Zerith Mortis, forge of the afterlives, and must uncover its secrets before the Jailer uses them to remake reality in his deathly image.
Game Rant spoke with lead narrative designer Steve Danuser and lead encounter designer Morgan Day about the characterization of main cast members in Shadowlands. As the narrative reaches its climax, they shed light on the mysteries of character motivation in the past and the present, and consequences of the future. With the finale coming soon, the World of Warcraft developers had to wrestle with challenges that characters like Sylvanas and Anduin will have to face after Eternity’s End.
World of Warcraft Developers Talk Worldbuilding in Shadowlands and Eternity's End
The story of Eternity’s End involves several well-known characters who have been active since Warcraft 3. However, revelations from Chains of Domination have called the motivations of some characters into question; namely Sylvanas and Kel’Thuzad. Both characters have strong ties to Arthas Menethil, the popular antagonist of Wrath of the Lich King, who in-turn has been connected to the Jailer.
The Jailer himself has not been the most popular villain in Warcraft. His introduction in Shadowlands came suddenly, with little evidence of his existence being presented beforehand. To make matters more complicated, many previous events in Warcraft history, from the forming of the Burning Legion to the creation of the Undead Scourge, have been attributed to his machinations. Many fans were dismayed to have the histories of these staple
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