Whether they’re coming back to World of Warcraft Classic after several years away or starting up for the first time, players are always on the hunt for the quickest path to max level. Currently, you can work your way all the way up to level 80 in the Wraith of the Lich King expansion, which takes quite a time commitment.
However, if you know which zones to visit, you can start to move much more quickly and efficiently on your quest. Let’s take a look at each WoW Classic zone and what level you should be when you’re questing in it.
Starting ZonesDepending on which faction you side with, your starting zones are going to differ. Alliance members can’t quest through the same places Horde players can until they near level 10. And even then, some of the early zones are more focused on a certain faction before they all come together in later zones. Here are the starting zones broken down by faction and level.
Alliance Starting Zones Dun Morogh: 1-10 Elwynn Forest: 1-10 Teldrassil: 1-10 Azuremyst Isle: 1-10 Loch Modan: 10-20 Darkshore: 10-20 Westfall: 10-20 Bloodmyst Isle: 10-20 Horde Starting Zones Durotar: 1-10 Mulgore: 1-10 Tirisfal Glades: 1-10 Eversong Woods: 1-10 Silverspine Forest: 10-20 Ghostlands: 10-20 Barrens: 10-25 Contested Classic zonesAfter hitting level 20, players are freer to pick and choose zones they’d like to adventure through. There is still a level curve they should follow, but both factions have access to quests across the higher-level contested zones. Here they all are:
Redridge Mountains: 15-27 Stonetalon Mountains: 15-27 Ashenvale: 18-30 Duskwood: 18-30 Hillsbrad Foothill: 20-30 Wetlands: 20-30 Thousand Needles: 25-35 Alterac Mountains: 30-40 Arathi Highlands: 30-40 Desolace: 30-40 Stranglethorn Read more on gamepur.com