During today's Xbox Developer Direct, we got another look at upcoming Xbox RPG Clair Obscur: Expedition 33 along with a release date of April 24, 2025.
In a new trailer, we got more info on the game's story, which we're told doesn't focus on good vs. evil. Rather it focuses on a group of complicated, messy people who all are brought together to defeat that which is a threat to all of them. There's a focus on the relationship between the characters, and while it can get introspective, there are also NPCs whose stories and mechanics are somewhat lighter.
As we've seen in past trailers, the UI and battle menus are exceptionally stylish, channeling Persona a bit in their big energy. The world itself is inspired by French art deco style, with art director Nicohlas Maxson-Francombe explaining in a recent Xbox Wire post that he wanted to avoid doing the same kinds of environments he's seen a million times before. "I just wanted to get out of the stuff that we’ve just seen a million times, – science fiction, to space, or zombies, all that kind of stuff. I just wanted to get my head out of there and see what I can try to come up with that was original for me personally."
And we also got a look at unique character mechanics and customization via skill tree in the trailer, and what seems to be a massive colletion of possible equippable passive effects. There are far more details in the same Xbox Wire post about the combat system and some of the characters' specific moves.
It was also revealed that Clair Obscur will follow in the steps of old-school RPGs and have an actual, navigable world map from which you can access various areas and towns. The world map will also include secrets and even hidden bosses.
Clair Obscur was first announced last summer at the Xbox Games Showcase from Montpellier-based Sandfall Interactive and came as a complete surprise to most. It takes place in a world where an entity known as the Paintress "repaints" the world each year, during which time she also
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