Witchy Life Story asks players to mix a number of magical concoctions to aid the townsfolk, with each day requiring three different recipes to be completed. This guide will cover all the required recipes for Day 2.
Witchy Life Story is a casual witchcraft simulation game developed and published by Sundew Studios. As a somewhat rebellious troublemaker of a witch-in-training, the player is sent to a remote town by their Grandmother. Tasked with ensuring the success of the harvest festival to prove their worth and earn the right to finish their training, players must create a variety of mystical recipes while getting to know the people of the town in the two weeks leading up to the festival.
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Mel needs help dealing with a stubborn supplier and asks players to create a charm to help her deal with them (in the «convince them to provide what she asked for» way since we don't really do curses).
This charm is going to need three ingredients, just like all the other recipes so far. First, an ingredient with a shield symbol (Rosemary), then something burgandy (Geranium), and finally something associated with the Sun (Calendula).
Change the container in the bottom right of the crafting bench to a sachet (the one that looks like a small pouch), and click on the bowl in the middle to mix up an Overcome Charm.
Jonas is nervous about being in charge of construction for the festival and requests a potion to help him tell people what to do. Like all potions, this requires three ingredients and a bottle. Players need an ingredient with a star symbol (Chamomile), a blue ingredient (Pea Flower), and an ingredient associated with Saturn (Geranium).
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