Obsidian founder Feargus Urquhart has revealed his intentions of working on a new Fallout, if the opportunity ever arose.
Obsidian hasn’t worked on a Fallout game since New Vegas in 2010, but many fans still see the spinoff as the best modern Fallout. After New Vegas, Bethesda Game Studios took back the reins of Fallout and has since developed Fallout 4 and the controversial 76.
Fallout is a post-apocalyptic series in which you have to brave the atomic wastelands of various US cities. A big draw of the franchise is that its setting, characters and story will change from game to game. But encountering horrendously mutated non-humanoids like the aptly named Deathclaws or the gruesome and decaying Yao Guais, are a constant, and always terrifyingly fun to encounter.
The love of the game doesn’t stop with the Fallout community at large or me. In fact, Obsidian’s founder, Feargus Urquhart, has strong feelings about the series, too. “I hung around at Interplay for probably an extra year because I wanted to work on Fallout more”, said Urquhart in an interview with Dualshockers(opens in new tab), “I love Fallout”. I love Fallout as well, but I haven’t been a fan of where it has ended up in recent years.
While I enjoyed Fallout 4 thanks to its expansive map and the sense of exploration. But after playing Fallout 76, I couldn’t help but think of Fallout New Vegas. This may be through rose-tinted glass, but that game was what a modern Fallout game should look like. While in the past, Bethesda has tried to cram a linear campaign into an open-world RPG which made you feel like you were being strong-armed into the central storyline, Obsidian adopted a more fluid approach with several storylines which are determined by factions and
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