Fallout 5 would be better if it were created by New Vegas and The Outer Worlds developer Obsidian. This would leave Bethesda the space to focus on its other RPGs like Starfield, Skyrim (which is still getting updated even now) and The Elder Scrolls 6. I’ve believed this for a while, but with Feargus Urquhart, producer on Fallout 2 and Obsidian’s CEO, saying the studio would “love” to make another Fallout game, now someone who actually has a chance of making it happen is saying it, too.
And why would this be a good thing? Well because New Vegas — not in spite of, but thanks to — its many bugs and glitches, is the best Fallout game ever made. Yes, in all seriousness and sincerity, one of the reasons I would like to see another Obsidian Fallout is because I miss that glorious, accidental, tripped-out New Vegas aesthetic — the jagged animations, the spinning NPC heads, and the walking, talking piles of internal organs.
There is no other RPG, and certainly no other Fallout game, that looks like New Vegas. What Obsidian has created — through a combination of deliberate choices like the orange and purple colour scheme and the Old West visual style, and bizarre anomalies, like Cazadors clipping through the buildings — is not just distinctive, but constantly enjoyable and eventful. Whether it’s intended or not, or even if it’s occasionally frustrating like when a bug upends your playthrough, everything that happens in New Vegas is interesting, funny, and sometimes terrifying to look at. Bethesda’s efforts — Fallout 3 and Fallout 4 in particular — seem to play it safe, or perhaps even dull, in comparison, with a visual style closer to Gears of War or Call of Duty. Give me Obsidian’s weird, glitching, and vibrant phantasmagoria for
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