Overwatch 2's first full beta has officially come to an end, and the reviews have been mixed, to say the least. Generally speaking, critical opinion on the beta is divided. On the one side, some fans and critics have enjoyed their time with the beta, appreciating the new 5v5 setup, the faster gameplay pace, and the changes made to a good portion of the heroes. On the other side, however, some fans and critics have expressed their disappointment with the content currently on offer in Overwatch 2, describing it as more like Overwatch 1.5 than a true sequel.
Regardless of personal opinion, the Overwatch 2 beta has largely been quite successful, surpassing a viewer count of one million for streams of the game. With the sheer number of eyes on the beta, Blizzard has been quick to remedy some of Overwatch 2's most glaring faults, and has tried to implement fan feedback where possible. The changes made to Junkrat's trap ability are the perfect example of this.
Blizzard Should Consider Making Singleplayer Overwatch Spin-Offs
In the most recent build of the Overwatch 2 beta, a large percentage of the game's heroes were reworked. While tank heroes like Orisa and Roadhog received some pretty extensive changes, some heroes were only tweaked a little. The Support-class heroes, for instance, were largely left alone, albeit with some minor changes to ability duration or radius.
Junkrat was one such hero, with his abilities staying pretty much the same as his appearance in the first Overwatch, just with some slight tinkering. Junkrat's trap ability received the biggest change, going from being a trap that stopped enemies dead in their tracks for a few seconds to simply slowing down their movement speed for a short duration.
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