Halo Infinite has made a bad habit of delaying content and having an inconsistent release schedule. The competitive multiplayer, which was released separately from the core game, was riddled with issues at launch. Once the full game eventually came out, it did not feature many game modes that have become staples of Halo.
343 Industries has been actively fixing many issues that players have had with its latest title, but it seems that the developer has been stringing along the release of both the Forge Mode and the co-op campaign. Halo Infinite has a solid campaign that many fans have thoroughly enjoyed, but it is missing a key feature that players have come to expect from Halo: cooperative play. Though co-op has been announced, and 343 Industries has been upfront with an expected release date in August, many are still concerned that this highly-anticipated game mode will suffer further delays.
Halo Infinite's Minimal Presence at the Xbox and Bethesda Showcase Was a Mistake
The Halo franchise has had cooperative play as part of its main campaign since the very first game, Halo: Combat Evolved. Since the original title, every other iteration of Halo has featured a co-op campaign, with some even featuring unique cooperative modes such as Firefight and Spartan Ops. Players became accustomed to the idea of seamlessly playing through the entirety of each iconic campaign with a friend by their side. Since many players consider co-op as part of the core Halo experience, fans were rightly concerned when Halo Infinite’s campaign launched without the option of co-op. Unfortunately, this is not 343 Industries’ first blunder, as the developer also removed split-screen co-op from Halo 5.
This decision was likely made due to a combination
Read more on gamerant.com