Cyberpunk 2077 is filled with unique characters and relationships, but for many, it’s the romances that take the cake. The “main” romanceable Cyberpunk 2077 characters include Judy, Panam, River, and Kerry, each with their own unique perspectives and response based on how the game ends. Many may have assumed that Kerry was gay because he can only be romanced by a completely male V, but the character has always been and still is canonically bisexual.
So, the big question is why players can’t romance Kerry as a feminine V in Cyberpunk 2077. Quest designer Pawel Sasko was asked about this during a recent live stream of the game and provides some unique insight into this.
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Sasko mentions that the romances of Cyberpunk 2077 were not player-sexual, a term meaning that the sexuality of a video game character is essentially determined by the player, or pansexual. The former is used in some games, and it has its own pros and cons—one of the cons is how the character loses any real identity in terms of sexuality. It can also lose a little bit of realism, because as Sasko described player-sexual: “No matter who you are, what you are, and what you’re acting…they will always fall for you. We didn’t want to do that because that’s not how life works.”
Kerry is thus bisexual in Cyberpunk 2077, and the reason a feminine V cannot romance him is that she’s just not “his type.” This adds in that realism a lot. While it’s easy to think of male and female V as one character in a video game, they are physically distinct characters in the game where one doesn’t exist. Bisexual people may not look for the same traits or any number of things in their partner, so it makes sense
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