Christopher Nolan’s movies are a visual spectacle, so it comes as a surprise that he isn’t fond of using CGI – and here’s why. Christopher Nolan has become one of the most respected and popular filmmakers in the film industry and with good reason. Nolan’s narrative and visual style have been praised by critics and viewers since his first movie, and he has become best known for exploring complex topics and combining them, such as time, identity, memory, and even dreams, as he did in Inception.
Nolan’s career as a filmmaker began in the late 1980s with short films, and his first full-length feature was Following, a neo-noir crime movie released in 1998. However, Nolan became widely known for his following project: Memento (2000), a neo-noir thriller told in a nonlinear style with the events told chronologically presented in black and white and the rest shown in reverse order. Memento opened many doors for Nolan, whose subsequent projects became bigger and more complex, not only in terms of story and characters but also visually, and his movies have become true visual spectacles, as is the case of Interstellar and Tenet.
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Nolan’s filmmaking style has stood out for his use of real locations rather than shooting in a studio, his use of experimental soundscapes, mathematically inspired images and concepts, his exploration of existential and epistemological themes, complex characters, and for preferring to shoot on film rather than digital, as do many other filmmakers. Another particularity, which might come as a surprise to some given the stunning visuals and special effects in his movies, is that Nolan isn’t really into using CGI, and chooses
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