Total War: Warhammer 3, the final installment in The Creative Assembly's grand strategy trilogy, is launching next month. The third game will feature a brand-new map, with many new factions and units for players to master. Total War: Warhammer 3 dives deeper than ever into the vast depths of Warhammer lore, bringing players into close contact with the terrible Chaos Gods for the first time.
The Chaos Gods, also known as the Ruinous Powers, are four uniquely-powerful daemonic deities, both created and sustained by the fears and passions of the mortal world. They are Nurgle, Khorne, Tzeentch, and Slaanesh, and each has their own philosophy, goals, and armies. In Total War: Warhammer 3, players will be able to fight for a Chaos God by playing as their daemonic champion.
The Chaos factions are nothing like the mortal empires of Cathay and Kislev, and each of the Ruinous Powers will play very differently in the game. To understand how to win victory for them, players will need to learn each God's goals and specialties.
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Nurgle is the most ancient of the Dark Gods, the embodiment of death, decay, and disease. He is most often depicted as an immense, rotting hulk, with rolls of decaying flesh, weeping sores, and flies swarming around his broken antlers. His symbol is a triangle made of three circles, representing his lordship over the eternal cycle of birth, suffering, and death.
Of all the Chaos Gods, Nurgle is the most cheerful and affectionate, and he takes great pleasure in spreading the «gifts» of his plagues into the mortal world. His daemons inherit this generous personality, and often struggle to understand why mortals try to stop them spreading Nurgle's blessings.
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