God of War is the latest PlayStation exclusive to make its way to PC, and its success among critics proves that console exclusives should be a thing of the past. PlayStation and Xbox have long dominated the console industry, buying game studios to develop exclusive titles in an attempt to sell more consoles than their competitor. Unfortunately, this business practice significantly decreases accessibility for potential buyers while showing blatant disrespect for consumers on a tighter budget. God of War's success on PC proves that companies can make money while still making customers happy with the released product.
God of War's PC version is not the only former PlayStation exclusive to make its way to PC and is joined by titles like Ghost of Tsushima and Horizon Zero Dawn. With each title gathering the attention of so many players, it's disheartening to realize that games of this quality are frequently relegated to consoles for several years before other versions become available. Unfortunately, not all console exclusives secure the opportunity to port to other platforms, limiting the game's lifespan and the audiences it can reach.
Related: God Of War's Slow Opening Hides The Game's True Brilliance
God of War is a highly successful franchise that has maintained exclusivity on PlayStation for some time. However, after the success of 2018's God of War, it's clear the exclusivity of various series and titles is holding IPs back from bigger audiences. Though the infamous console wars continue to rage on, many games are turning to homemade gaming PCs to save money in the long run (and implement the latest hardware). While console exclusives provide corporations with impressively profitable deals between developers, God of
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